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夢のようなバイオームを探索し、Apotheosisでアイテムを融合、自由に建築を楽しみましょう。Steamで繰り広げられるこのシュールなオープンワールド・サンドボックスで、奇妙なクリーチャーから生き延びてください。

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Bite By Night - Official Trailer

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Bite by Night攻略:2026年版完全サバイバルガイド

この包括的な攻略ガイドで、Bite by Nightの非対称ホラーをマスターしましょう。キラーの戦略、サバイバーのクラス、秘密のネズミの場所について解説します。

2026年3月27日guide
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Bite by Night詐欺:2026年の偽Robloxゲームを回避する方法

Bite by Night詐欺から自分のRobuxを守りましょう。2026年における偽の早期アクセスゲーム、悪質なゲームパス、自動ループの識別方法を解説します。

2026年3月27日rumors-and-issues
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Bite by Night Fighter: 2026年度版サバイバークラス完全ガイド

Bite by Nightのファイタークラスのアグレッシブなプレイスタイルをマスターしましょう。アニマトロニクスから生き残るためのアビリティステータス、パリィのタイミング、スタン戦略を解説します。

2026年3月27日roster
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Bite by Night Is Out: 2026年完全ローンチガイド&キャラクター攻略チップス

Bite by Nightがついにリリース!Robloxのヒットホラー作品におけるサバイバーのクラス、キラーのアビリティ、そして不可欠な戦略を網羅した包括的なガイドをチェックしましょう。

2026年3月27日release-and-access
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Bite by Night 遊び方:究極のサバイバー&キラー攻略ガイド 2026

包括的なガイドでBite by Nightの遊び方を学びましょう。FNAFにインスパイアされたこのホラーゲームで、サバイバーのクラス、キラーの能力、脱出戦略をマスターしましょう。

2026年3月27日guide
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Bite by Night Ennard:キラー完全ガイド&アビリティ解説 2026

Bite by Night EnnardのHijacking(乗っ取り)能力、Pull(引き寄せ)テザー、Wirething(ワイヤーシング)トラップの使い方を徹底解説。FNAFファンゲームでサバイバーを圧倒しましょう。

2026年3月27日character
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Bite by Nightの騒動:開発アップデートとコミュニティニュース 2026

近日公開予定のRoblox FNaF非対称ホラーゲーム「Bite by Night」の最新の騒動、開発アップデート、コミュニティニュースをチェックしましょう。リリースのリーク情報やスタッフの変更について最新情報を入手してください。

2026年3月27日rumors-and-issues
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Bite by Nightトレーラー:ゲームプレイ公開&2026年リリース日ガイド

Bite by Nightトレーラーの分析に飛び込みましょう。サバイバーのクラス、スプリングトラップなどのキラー、そして2026年のRoblox公式リリース詳細について学びます。

2026年3月27日media
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Bite by Night 無料版:公式アクセスと詐欺防止ガイド 2026

RobloxでBite by Nightを無料でプレイする方法、Robux詐欺を回避する方法、そして2026年版ガイドで確認済みのFNaFキラーとサバイバークラスについて学びましょう。

2026年3月27日release-and-access
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Bite by Night 発売日:最終ローンチガイドとゲームプレイ 2026

この完全ガイドで、Bite by Nightの発売日、確定したアニマトロニクス・キラー、サバイバーのクラス、Robloxのゲームプレイメカニクスに関する最新情報をチェックしましょう。

2026年3月27日release-and-access
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Bite by Nightのキラー:完全キャラクターガイドとティアリスト 2026

包括的なガイドでBite by Nightのキラーをマスターしましょう。スプリングトラップ、エナード、ミミックのティアリストに加え、アビリティの解説や戦略を紹介します。

2026年3月27日roster
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Bite by Night クラス:サバイバー完全ガイド 2026

Bite by Nightの全ロールを完全攻略。Security GuardからFighterまで、午前6時まで生き延びるための最強アビリティ、ステータス、戦略を解説します。

2026年3月27日guide
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Bite by Nightコラボ:2026年版の全確定&候補キャラクター

FNAFファンゲームのキャラクター、エナードなどの確定キラー、2026年に向けた潜在的なクロスオーバーなど、Bite by Nightコラボの最新情報を紹介します。

2026年3月27日rumors-and-issues
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Bite by Night コード:2026年の全アクティブ報酬とガイド

Bite by Nightのコードをお探しですか?最新の報酬、Animatronic Nightsユニバースのアクティブコード、そして恐怖を生き延びるためのゲームプレイのヒントをご紹介します。

2026年3月27日codes
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Bite by Night ゲームプレイ:サバイバルガイド&クラスのコツ 2026

Bite by Nightのゲームプレイを包括的に解説。サバイバークラス、キラーアビリティ、FNaFインスパイアのホラーゲームで生き残るための必須戦略を学びましょう。

2026年3月27日guide
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Bite by Night Marionette:今後登場予定のキラーガイド&ストーリー 2026

Bite by Night Marionette(パペット)の確定情報を徹底解説。ストーリー、外観デザイン、予想されるゲームプレイメカニクスをご紹介します。

2026年3月27日character
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Bite by Night クラスティアリスト:最強サバイバーロールランキング 2026

Bite by Nightのクラスティアリストでメタを攻略。最強のサバイバーロール、アビリティ、チーム戦略を学んでキラーから脱出しましょう。

2026年3月27日guide
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Bite by Night リーク情報:リリース日、騒動、そして2026年の詐欺対策

Bite by Nightのリークに関する最新情報、開発者の対応、2026年3月の公式リリース目標、そして偽の詐欺ゲームを避ける方法について解説します。

2026年3月27日rumors-and-issues
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Bite by Night The Mimic:究極キラーガイド&ストーリー 2026

Bite by Night The Mimicのモード切替メカニクスを完全攻略。アビリティ、ストーリー、スキン、サバイバーを圧倒する戦略を解説します。

2026年3月27日character
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Bite by Night Springtrap:究極キラーガイド&スキン解説 2026

Bite by Night Springtrapのゲームプレイを包括的に解説。アビリティ、アンロック可能なスキン、プロ向け戦略を2026年版でお届けします。

2026年3月27日character
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Bite by Night コンソール版:コントローラー設定・セットアップ完全ガイド 2026

2026年リリースのBite by Nightコンソール版をマスターしよう。コントローラーのレイアウト、最適化のヒント、ゲームプレイ戦略を網羅した包括的ガイド。

2026年3月27日release-and-access
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Bite by Night Concept: Roblox FNAF ホラー究極ガイド 2026

Roblox上の高品質な非対称型ホラーゲーム「Bite by Night Concept」を徹底解説。FNAFのアニマトロニクス、ユニークなサバイバークラス、緊迫したゲームプレイを紹介します。

2026年3月27日rumors-and-issues
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Bite by Night Test: ベータゲームプレイ&キラーガイド 2026

RobloxでのBite by Night Testフェーズを探索しましょう。FNaFにインスパイアされた非対称ホラー、エナード(Ennard)などのキラーのメカニクス、そしてサバイバーのクラスについて、2026年版ガイドで学びましょう。

2026年3月27日release-and-access
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Bite by Nightロゴ:ビジュアルアイデンティティ&ゲームガイド 2026

Bite by Nightロゴのデザインと意義を詳しく解説。Ennard(エナード)やSpringtrap(スプリングトラップ)などのキラーが登場する、Roblox上のFNaFにインスパイアされた新作非対称ホラーゲームについて紹介します。

2026年3月27日media
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Bite by Night シャツ:2026年完全版コレクターズ・マーチガイド

Bite by Night シャツの究極ガイド。象徴的な「Team Night Bite」のデザインから、生地の品質、2026年のスタイリングのコツまで詳しく解説します。

2026年3月27日media
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Bite by Night OST: 2026年決定版ホラーサウンドトラックガイド

Bite by Night OSTの恐怖の音響世界を探索しましょう。The Mimicのチェイス・テーマからPurple Guyの虐殺トラックまで、2026年の音楽シーンをチェック。

2026年3月27日media
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Bite by Night スキン:完全ガイドと全キャラクター解放条件 2026

Bite by Night スキンの全コレクションを網羅。近日登場の Springtrap バリアント、Mimic のゲームプレイ、2026 年の秘密の解放条件などを詳しく解説。

2026年3月27日media
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Bite by Night マップ:ロケーション完全ガイド&攻略 2026

「The Forest」や「Warehouse」を含む、Bite by Nightの各マップの詳細を探索しましょう。このFNaFホラーゲームのナビゲーションのヒントや秘密の詳細を学びましょう。

2026年3月27日guide
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Bite by Nightロースター:2026年版全キラー完全ガイド

アイコニックなFNAFキャラクターやファンメイドのレジェンドが登場する、Bite by Nightの全ロースターを網羅。このRobloxホラーガイドで、スプリングトラップ、エナード、そして今後登場するキラーについて学びましょう。

2026年3月27日roster
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Bite by Night サバイバー:全クラスガイド&ティアリスト 2026

Bite by Nightの全サバイバークラスを網羅した包括的ガイド。2026年のメタにおけるアビリティ、チーム戦略、ティアランキングを学びましょう。

2026年3月27日roster
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Lucid Blocks リソース

Lucid Blocksでの探索、クラフト、生存に必要なすべての情報

Bite By Night Beginner Guide

Bite By Night is an asymmetrical Roblox horror game where one player becomes the Killer and the rest play as Survivors. Survivors choose a class, work through map objectives, power generators, and try to escape, while the Killer hunts them down before the round reaches 6 AM. In your first few matches, the biggest goal is not perfect play — it is learning how objectives, doors, and class abilities interact under pressure.

1

Match Start and Role Assignment

At the start of a round, one player is chosen as the Killer and everyone else becomes a Survivor. If you are the Killer, your job is to eliminate every survivor before the timer reaches 6 AM.

2

Pick a Survivor Class

Survivors choose a class before the round begins. The launch class lineup includes Customer, Fighter, Healer, and Security Guard, and each one changes how you help the team survive.

3

Work Objectives and Generators

Survivors must complete map objectives and power generators to open the exit. A teased objective called Electric Wiring has players hold the interaction key while fixing wires, and only one player can work an objective at a time.

4

Buy Time with Doors, Terrain, and Utility

You can slow the Killer by holding doors shut, barricading chokepoints, and using terrain smartly. Fighter can stun, Healer can recover health, Security Guard can reveal threats and generators, and Customer can self-sustain during chases.

5

Understand the Win Condition

Survivors win by finishing objectives, opening the exit, and escaping the map. Killers win by hunting down the full survivor team before they finish the escape route.

Quick Tips

  • Always have an escape route planned before starting an objective.
  • Use barricades at choke points to slow the Killer during chases.
  • Learn the map layouts early — knowing shortcuts saves your life.
  • Stick with at least one teammate for safety during objectives.

Bite By Night Release Date

Release-date intent is one of the biggest search patterns for a new Roblox horror game, especially when early access footage, trailer drops, and Discord updates start appearing at the same time. Here is everything confirmed about the Bite By Night launch timeline.

Official Public Release Date

Multiple current Bite By Night launch references point to March 28, 2026 as the target public release date.

Current Roblox Status

The official Roblox experience page is currently tagged as EARLY ACCESS, signaling that launch rollout and access status are active topics for players to watch.

Best Places to Track Updates

The official Discord invite, trailer page, and Roblox listing are the fastest places to monitor release timing, access changes, and launch announcements.

Launch Gameplay Snapshot

Players enter rounds as either a Killer or a Survivor, then race objectives and escape routes against the Killer before the night timer ends.

March 28, 2026 public releaseEarly Access on Roblox4 launch classes available3 launch killers playable

Bite By Night Codes

Code demand is extremely high around a Roblox game launch. For Bite By Night, the public code situation right now is straightforward: there are no active codes listed, no expired codes archived yet, and no confirmed public redemption flow shown in current guide coverage.

Code Tracker

Current Status

Current code trackers list zero active Bite By Night codes. Codes are expected to drop with events and milestones after launch.

Redemption Guide

How to Redeem

Open the game on Roblox, look for the codes button in the main menu, enter the code exactly as shown, and claim your reward.

Source Guide

Where to Find Codes

Official codes are typically announced on Discord, X (Twitter), and the Roblox game description. Community sources like Reddit also track them.

Archive

Expired Codes

No expired codes yet. As codes are released and expire, they will be tracked here for reference.

Bite By Night Classes Guide

Bite By Night gives survivors a class choice before each round, and those class kits decide whether you play for self-preservation, peel, healing, or map control. The current launch class pool is Customer, Fighter, Healer, and Security Guard.

Customer

Survivalist — Free

Pizza heals 20 percent of current HP. Drink grants a temporary speed boost and applies a slowness debuff after it ends. Best for solo survival and learning chase routes.

Fighter

Stunner — 600 Scraps

Swing lunges with a fire axe and stuns the Killer. Parry blocks close attacks and adds charge for stronger follow-up pressure. Best for saving teammates and aggressive peel.

Healer

Healer — 400 Scraps

Heal restores teammate HP over time. Self Heal restores your own HP and helps stabilize between chases. Best for team-oriented groups and longer rounds.

Security Guard

Support — 900 Scraps

Taser charges into a stronger stun or slowdown. Cams lets you watch map cameras and reveal animatronics or generators to teammates. Best for coordinated teams and objective support.

Class Selection Tips

  • Customer is free and great for learning the game basics.
  • Fighter is the go-to for aggressive plays and rescues.
  • Healer keeps the team healthy during extended rounds.
  • Security Guard provides the best map awareness and callouts.

Bite By Night Class Tier List

Bite By Night currently has four known Survivor classes: Customer, Fighter, Healer, and Security Guard. Security Guard stands out as the most complete all-around pick thanks to cameras and stun utility, while Healer is the best pure support choice. Fighter is strongest in coordinated lobbies, and Customer remains the easiest free entry class for self-sustain and escape-focused play.

S

Security Guard

900 Scraps

Solo

A

Team

A

Ease

Medium

TaserCams

The most balanced class in the current roster. It can scout the killer and objectives with cameras while also creating space with a charged taser stun.

A

Healer

400 Scraps

Solo

A

Team

S

Ease

High

HealSelf Heal

The strongest dedicated support class. It keeps teammates alive, extends generator pressure, and is especially valuable when a team wants steady rounds instead of risky duels.

B

Fighter

600 Scraps

Solo

B

Team

A

Ease

Medium

SwingParry

A stun-focused class with real team value, but it needs timing and coordination. Fighter is much better in groups that can capitalize on parries and axe stuns.

C

Customer

Free

Solo

S

Team

B

Ease

High

PizzaDrink

The default beginner class. It offers strong self-heal and escape tools for solo survival, but it contributes less team pressure than the more specialized classes.

Bite By Night Killers Guide

The current known killer pool is split between the confirmed release roster and killers already listed as upcoming. Springtrap, The Mimic, and Ennard make up the confirmed launch lineup, while Marionette and Mangle are already marked for future addition. This module gives players a quick roster read before they dive into matchup-specific guides and tier lists.

Springtrap

Confirmed Release

Balanced pressure and chase killer

  • Skillshot finisher
  • Trap control in chokepoints
  • Tracking utility
  • Charge mobility

Springtrap is the most rounded killer in the current pool, combining offense, crowd control, and reliable chase pressure.

The Mimic

Confirmed Release

Flexible stance-based killer

  • Speed mode finisher
  • Strength burst damage
  • Stealth approach option

The Mimic trades raw consistency for flexibility. It can swap between different modes to adapt to the situation, but it needs cleaner decision-making than the other killers.

Ennard

Confirmed Release

Ambush and disguise killer

  • Disguise mindgames
  • Muted presence
  • Wirethings scouting
  • Pull mobility

Ennard is built around deception and surprise. It rewards players who can use disguise pressure and catch grouped Survivors before they react.

Marionette

Upcoming

TBA

  • Confirmed for a future update

Marionette is already listed as an upcoming killer, making it one of the next major roster expansions to watch.

Mangle

Upcoming

TBA

  • Confirmed for a future update

Mangle is also listed in the upcoming section, giving the game another confirmed killer planned beyond the release pool.

Bite By Night Killer Tier List

Among the currently ranked killers, Springtrap has the strongest overall toolkit thanks to its combination of tracking, traps, mobility, and finishing power. Ennard follows closely with strong disguise-based ambush play, while The Mimic offers creative flexibility but needs more setup and cleaner execution to match the others. Upcoming killers are excluded until their kits are more fully established.

S

Springtrap

Control and pursuit

Pressure

High

Chase

High

Consistency

High

The best all-around killer right now. Springtrap brings trap denial, long-range finishing pressure, tracking utility, and strong mobility in one package.

A

Ennard

Disguise and ambush

Pressure

High

Chase

Medium

Consistency

Medium-High

Ennard is excellent when disguise play lands. It can punish grouped Survivors and create sudden momentum swings, but it is slightly less reliable than Springtrap once experienced players start reading it.

B

The Mimic

Mode swapping and adaptation

Pressure

Medium

Chase

Medium

Consistency

Medium-Low

The Mimic has useful flexibility through Speed, Strength, and Stealth modes, but none of those options are as naturally reliable as Springtrap or Ennard when lobbies get stronger.

Bite By Night Survivor Guide

As a Survivor, your job is to work with the team, complete puzzles and minigames, power the generators, and open the exit before the killer wipes the lobby. Class choice changes how you contribute: Customer survives on self-sustain, Fighter creates stun windows, Healer keeps the team alive, and Security Guard scouts danger and sets up safer routes. Good Survivor play is less about panic running and more about timing, positioning, and using each class for the right moment.

Choose a class with a clear job

Customer is the free starter class for self-heal and escape. Fighter is your stun specialist, Healer is your sustain support, and Security Guard is the vision-and-control pick with cameras and a taser.

Prioritize generators and map tasks early

Survivors win by completing puzzles and minigames that power generators and open the exit. Early match time is best spent pushing objectives before the killer builds too much pressure.

Use your abilities for space, not panic

Customer should save Pizza and Drink for clutch survival, Fighter should look for deliberate stun windows, Healer should keep teammates active, and Security Guard should feed information with cams before committing the taser.

Play around teammates instead of splitting without purpose

The role is built around teamwork. Healer and Fighter become much stronger together, and Security Guard gets more value when the team actually uses the information from cameras and follow-up stuns.

Turn the last objective into a clean escape

Once generators are powered, stop taking unnecessary fights. Let utility classes create a safe window, keep healing if possible, and rotate straight toward the exit instead of giving the killer a second chase.

Bite By Night Springtrap Guide

Springtrap is the release starter killer and the easiest launch character to understand at a glance. His kit mixes direct damage, route denial, and reveal pressure.

Springtrap is positioned as Bite By Night's launch anchor and expected first killer unlock. He pressures survivors by alternating between basic hits, axe control, trap placement, and a reveal sequence that can turn information into a fast follow-up chase.

Springtrap is a release killer and is expected to be the first killer unlocked by players. He is framed as the starter killer for the game.

Swing is Springtrap's LMB attack. With the axe equipped, the attack deals 36 damage. Without the axe, his fist deals 28 damage.

Remnant Cleaver is used on Q. Springtrap slows down, throws his axe, and a hit applies Weakness. After the throw, he must return to the axe and hold E to retrieve it.

With the axe in hand, Springtrap can place a Beartrap on E. If a survivor steps on it, they take damage and are stunned for 10 seconds. After using Remnant Cleaver, that third-slot action changes into Scream, which highlights all survivors, and then into Charge for a fast grab follow-up.

Springtrap's strongest flow is to control a route with Beartrap, force movement with the axe threat, then convert information from Scream into a commit with Charge. He is at his best when survivors are funneled through doors and narrow paths.

Springtrap is easiest to contest while planting a Beartrap, during the slowdown before the axe throw, and after a failed Charge attempt. If he has already thrown the axe, forcing distance before he reclaims it cuts down his immediate close-range threat.

Recognize Springtrap's axe throw slowdownUse Beartrap placement windows to create distanceBait and dodge the Remnant CleaverPunish Charge commits with barricades

Bite By Night The Mimic Guide

The Mimic is a release killer built around stance swapping. Its mode system gives it different chase speeds, damage values, and ambush tools.

The Mimic is one of the three confirmed release killers and has the most explicit stance-based kit shown so far. It can shift between Strength, Speed, and Stealth to trade raw damage for mobility, ambush pressure, or grab utility.

Essential

Launch Role

The Mimic is a confirmed release killer. It begins the round with Strength selected and uses Mode Switch on Q to access the rest of its kit.

Essential

Mode Damage Values

The Mimic's base Swing changes by mode. Strength mode deals 42 damage, Speed mode deals 10 damage, and Stealth mode deals 34 damage.

Very High

Speed Mode

Speed mode increases movement speed, removes the endlag for missing Swing, and unlocks Ground Slam. Ground Slam launches The Mimic forward, ragdolls a nearby survivor, and deals damage on impact.

Very High

Stealth Mode

Stealth mode unlocks Grab and Tunneling. It gives The Mimic the Undetectable status effect, mutes its footsteps, and lowers its basic hit damage to 34.

High

Grab and Tunneling Details

Grab can hold a survivor for about 7 seconds and follow up with an 18-damage punch before throwing the target away. Tunneling takes about 3 seconds to enter, grants speed and invisibility underground, and can erupt out of the floor to knock down nearby survivors while dealing 21 damage on emergence.

High

How to React to The Mimic

The safest way to read The Mimic is to track its current mode first. Strength means high hit damage, Speed means chase commitment, and Stealth means ambush pressure. Spacing matters because a thrown survivor can ragdoll teammates, and tunneling still creates loud digging noise even while underground.

Bite By Night Ennard Guide

Ennard is a confirmed release killer centered on deception. Its toolkit is built to confuse survivor reads, pull targets into range, and punish teams that group carelessly around bodies.

Among the launch killers, Ennard leans hardest into trickery. Instead of pure route control or stance swapping, it threatens survivors with corpse disguise, wire-based pull tools, and delayed pressure that can turn a picked-off teammate into a second trap.

Launch Role

Ennard is a confirmed release killer and was the final killer finished for the launch roster. It joins Springtrap and The Mimic as the three killers listed for release.

Hijacking

Hijacking lets Ennard enter a deceased player and wear them as a disguise. While disguised, movement is more sluggish, and survivors cannot hear Ennard's chase theme.

Disguise Burst Threat

When ready to attack, Ennard can burst out of the corpse disguise, sending body pieces around the area and damaging nearby players on contact. While disguised, it can also land a stabbing attack with an exposed wire.

Pull Tool

Pull throws an extended wire in a straight line. If it connects, the survivor is dragged toward Ennard until they are inside basic attack range.

Wirething Pressure

Wirething releases a tracking device from Ennard's knee. It follows survivors and is meant to explode on contact, and players must shake their screen to remove it before the bar fills.

How to Play Around Ennard

Springtrap controls space and The Mimic changes tempo by mode, but Ennard creates the most mindgame pressure around corpses and disguise checks. Survivors should confirm bodies before grouping, avoid blind rescues around a fallen teammate, and respect any straight lane where Pull can drag them into melee range.

Bite By Night Maps Guide

The official map pool currently names two confirmed maps: The Forest and Warehouse. Shared round systems matter just as much as scenery because doors, objectives, and timing define how both sides position.

Bite By Night's current official map list is compact, so the most useful guide structure is to pair each confirmed map with the core mechanics that shape every round. Survivors work one objective at a time, any class can barricade doors, and killers win by wiping the team before 6 AM.

The Forest

Confirmed Map

The Forest is one of the two maps listed on the official Maps page and has also been described in a teaser as a map based on the FNAF 4 forest.

Systems

Electric Wiring is the only teased objective so far, and only one survivor can work an objective at a time.

Survivor Tips

Use doors as stall points, rotate after objective progress, and avoid stacking the whole team into one approach lane.

Killer Tips

Pressure isolated objective players, force short chases, and attack door control before survivors settle into safe space.

Warehouse

Confirmed Map

Warehouse is the other named map on the official Maps page and gives the release pool a second confirmed setting alongside The Forest.

Systems

Barricading remains important here because any class can press F near a door to start a barricade minigame.

Survivor Tips

Play around rooms and reset points, keep spacing between teammates, and do not let one failed door hold collapse the whole side of the map.

Killer Tips

Lean into room-to-room pressure, challenge barricades quickly, and punish survivors who overcommit to one room or one objective.

Shared Round Rules

All Maps

Killers are trying to hunt down every survivor before the timer reaches 6 AM. A failed barricade minigame can end with the survivor getting knocked to the ground.

Systems

Doors, timed rounds, and single-user objective interaction are the main map-shaping systems currently shown on the official wiki.

Survivor Tips

Split objective pressure, keep at least one escape path open, and save stun tools for doorway commits or recovery windows after killer abilities.

Killer Tips

Shorten survivor rotations, force one-on-one checks at doors, and capitalize whenever only one survivor is locked into an objective animation.

Cosmetics

The visible killer skin lineup currently shown across the official wiki, centered on Springtrap and The Mimic, with release, upcoming, and unconfirmed variants separated by status.

Bite By Night already has a meaningful cosmetic pipeline for killers, especially around Springtrap. The public skin pages currently show four upcoming Springtrap skins, two possible Springtrap skins, one upcoming Mimic skin, and one unconfirmed Mimic skin, while Marionette and Ennard do not yet have publicly listed upcoming skins.

Upcoming

Purple Guy

Springtrap

A large purple animatronic variant with void-black eye sockets, small white pupils, a dark mouth, and a gold badge.

Origin: Five Night's at Freddy's 2 Hoax

Unlock: TBA

Upcoming

Toon Springtrap

Springtrap

A cartoon-styled Springtrap with a lighter palette and a crowbar instead of the standard axe.

Origin: 5 AM at Freddy's: The Sequel

Unlock: TBA

Upcoming

RustTrap

Springtrap

A rustier and more broken version of Springtrap with a challenge-based unlock path already listed on the skin page.

Origin: Original Bite By Night skin line

Unlock: Face Springtrap in LMS, stun him 5 times as a Sentinel, and survive

Launch skin

Ghost of Slaughter

Springtrap

A Kratos-inspired variant that swaps Springtrap's look toward armor styling and changes the axe into a Leviathan Axe.

Origin: God of War

Unlock: Available at launch

Unconfirmed

SpringMiku / Mikutrap

Springtrap

A possible crossover-styled concept that gives Springtrap Hatsune Miku-inspired clothing and hair.

Origin: Hatsune Miku

Unlock: TBA

Unconfirmed

Ignited Springtrap

Springtrap

A darker, more withered Springtrap variant with a missing jaw and bright orange eyes.

Origin: The Joy of Creation: Halloween Edition

Unlock: TBA

Upcoming

Ruined

The Mimic

An older and rustier Mimic model with a squarer head and torso, humanoid-shaped teeth, and mixed endoskeleton parts.

Origin: Five Nights at Freddy's: Security Breach - Ruin

Unlock: Unknown

Unconfirmed

Aftermath

The Mimic

A recovery-team-inspired Mimic appearance with a yellow glove, one black shoe, torn clothes, and a green jacket.

Origin: Original Bite By Night skin concept

Unlock: Unknown

Upcoming Killer

Marionette is already listed as an upcoming killer on the official killer roadmap. The public page also establishes the character's Puppet and Charlie identity ties, visual design, and current in-development state.

This module gives players a clean snapshot of everything public about Marionette right now. It covers who the killer is, where the character comes from, what the model looks like, and which parts of the gameplay profile are still waiting on final numbers and role details.

Status

Upcoming killer

Marionette is listed under the upcoming killer section and is not part of the launch release lineup.

Identity

Puppet / Charlotte / Charlie

The page identifies Marionette as Puppet and ties the character to Charlie, with pronouns shown separately for the animatronic and Charlie.

Origin

Five Nights at Freddy's 2

The official wiki points to Five Nights at Freddy's 2 as Marionette's origin and frames the character as part of the game's broader FNAF-inspired roster.

Appearance

Public design notes

Marionette is described as a thin black animatronic with white limb stripes, three long fingers, a comedy-mask face, red cheeks, purple tears, and three white chest buttons.

Current Stats

Price, role, and movement

The character page keeps Price, Walkspeed, Sprint Speed, Stamina, and Role as TBA for now.

Development Notes

Model rework

The gallery shows a scrapped model and notes that the character will receive a future texture rework.

Story

Bite By Night Lore Guide

The public story material is still compact, but the official wiki already defines the game's overall direction. Bite By Night is building its own lore while still drawing heavily from FNAF-inspired characters and themes.

This module keeps the story summary grounded in what the official pages already say. It explains the game's lore direction, the current public scope of the story, and which character threads are visible on the wiki today without drifting into theorycraft or fan speculation.

Database Hub

Bite By Night Wiki and Navigation Hub

A browse-first entry point for players who want fast access to database pages instead of reading one long guide. This mirrors the strongest public navigation paths already exposed by the official wiki and supporting Roblox wiki coverage.

Use this module as the homepage directory for the site's most important reference pages. The official wiki already groups the project around killers, classes, maps, store content, emotes, and quick-answer pages.

Killers

Roster hub

The killer hub covers the release trio of Springtrap, The Mimic, and Ennard, and also tracks upcoming names such as Marionette and Mangle.

Classes

Survivor role hub

The class hub is the main entry point for survivor playstyles and role pages, making it the best place to branch into build and role-specific browsing.

Maps

Location hub

The official wiki navigation includes a Maps section for players who want stage references, environment pages, and related match-location browsing.

Store

Shop and unlock hub

The Store section is already present in the main wiki navigation and works well as a destination for cosmetics, unlockables, and future purchase-related pages.

Q&A and FAQ

Quick-answer hub

These pages centralize short official answers on story direction, gameplay framing, and platform support, which makes them useful for fast intent-led searches.

Game Content and Emotes

Browse hub

These navigation branches act as lighter database categories for players who want to explore content lists, side systems, and collectible-style pages.