As the landscape of Roblox horror continues to evolve in 2026, few projects have captured the community's imagination quite like the upcoming asymmetrical horror title directed by OzelBlox and BlueRev. A major point of discussion among players is the potential for a Bite by Night Collab, which aims to bring together iconic characters from both the mainline Five Nights at Freddy's (FNAF) series and beloved fan-made universes. This Dead by Daylight-inspired experience promises a deep, strategic gameplay loop where survivors must complete objectives while being hunted by legendary animatronics.
Understanding the current status of a Bite by Night Collab is essential for fans who want to know which "hellish lands" they will be traversing and which killers they will be facing. With a growing roster of confirmed killers and a long list of characters currently under consideration, the game is shaping up to be the ultimate tribute to the FNAF fan-game community. In this guide, we will break down every confirmed crossover, the developers' stances on future partnerships, and what you can expect from the game's release in 2026.
Confirmed Killers and Character Roster
Before diving into the unconfirmed rumors, it is vital to look at the "Killers" already locked in for the game's launch. The developers have focused on high-quality models and faithful recreations of characters that defined the horror genre.
| Killer | Origin | Status | Primary Gameplay Style |
|---|---|---|---|
| Springtrap | FNAF 3 | Confirmed | Stealth and Pursuit |
| The Mimic | FNAF: Ruin | Confirmed | Deception and Ambush |
| Ennard | FNAF: Sister Location | Confirmed | Amalgamation / Lure |
| Marionette | FNAF 2 | Upcoming | Area Control |
| Mangle | FNAF 2 | Upcoming | Verticality and Speed |
Ennard, in particular, has received significant attention. As an amalgamation of Funtime animatronics, Ennard represents a complex threat within the game’s mechanics. The lore follows their journey into the scooping room to lure Michael Afton, a narrative thread that the developers are expected to weave into the in-game objectives and map designs.
💡 Tip: When playing against Ennard, listen for the sound of shifting metal. Their unique "scooping" mechanics may allow them to trap survivors in tight corridors more effectively than other killers.
The Future of the Bite by Night Collab
The most exciting aspect of the project is the Bite by Night Collab potential with other independent horror creators. The development team, including Lead Developer ItIsntGabriel, has been vocal about their desire to include fan-favorite characters, provided the original creators are on board.
Potential Crossover Characters
Several characters are currently in a state of "unconfirmed" or "contemplated." These represent the most likely candidates for a future Bite by Night Collab event or update.
- Dreadybear: Co-director BlueRev has stated on the official Discord that the team is considering Dreadybear. This suggestion was notably endorsed by the creator of GSaF, avocadodreams.
- Pal Percy: FazieFunbear, the creator of Playtime with Percy, has hinted at a possible connection, suggesting they "know people" and are looking into the possibility of Pal Percy joining the roster.
- Buddy: While OzelBlox is open to including Buddy, creator Marco Antonio has expressed hesitation regarding Roblox "asyms" (asymmetrical games) due to past community drama. However, a collaboration remains possible if the team demonstrates professional handling of the project.
- Remnant Husk: OzelBlox has specifically cited the Remnant Husk from the fan series The Interviewed as a character they would personally love to see in the game.
| Potential Killer | Source Project | Status | Dev Quote / Note |
|---|---|---|---|
| Dreadybear | GSaF | Under Consideration | "Currently considering the possibility." |
| Pal Percy | Playtime with Percy | Rumored | "Will see what they can do." |
| Buddy | Marco Antonio | Conditional | Depends on team's handling of drama. |
| Animdude | FNAF World / Scott Cawthon | Contemplated | Potential Admin Exclusive killer. |
| Withered Bonnie | FNAF 2 | Potential | Could be added "in some capacity." |
Gameplay Mechanics and Classes
A Bite by Night Collab isn't just about the killers; it also involves how survivors interact with the world. The game features distinct "Classes" for survivors, allowing for specialized roles during a match. This is a departure from simpler Roblox horror games, leaning more into the tactical depth found in titles like Dead by Daylight.
Survivor Objectives and Mechanics
Survivors must work together to complete specific objectives to escape. The "Last Man Standing" mechanic ensures that even if a team is dismantled, the final survivor has a narrow window of opportunity to make a dramatic exit.
- Objective Completion: Survivors must interact with environmental puzzles and machinery to power the exit gates.
- Stealth and Emotes: Using the environment to hide is crucial. The game also features a variety of emotes available in the store to facilitate non-verbal communication.
- Class Roles: Each survivor can choose a class that provides buffs to repair speed, healing, or distraction capabilities.
⚠️ Warning: Do not mistake Monster Rat for a standard animatronic. In the game's lore, he is a living creature, which may result in different AI behaviors or detection methods compared to the mechanical killers.
Developer Insights and Community News
The development of Bite by Night is a transparent process, with the team providing regular updates via their official Discord and TikTok channels. As of February 2026, the Wiki team has been expanded to ensure all lore and mechanical data is accurately recorded for the player base.
OzelBlox and BlueRev have emphasized that while they want to include as many characters as possible through a Bite by Night Collab, the quality of the gameplay remains the priority. This means that some characters, like Lolbit, might appear as shopkeepers or NPCs rather than playable killers to preserve game balance.
For the most authoritative updates, players should follow the Official Roblox Developer Hub for general platform news or join the game's specific community links provided in the lobby.
Customization and the In-Game Store
To support the ongoing development and potential licensing for a Bite by Night Collab, the game features a robust store. Players can purchase:
- Skins: Alternative looks for confirmed killers, such as special variants for Springtrap and Ennard.
- Emotes: Social animations to use in the lobby or during matches.
- Soundtracks: Custom audio tracks to personalize the horror experience.
| Item Category | Availability | Usage |
|---|---|---|
| Character Skins | Store / Achievements | Visual customization for Killers/Survivors. |
| Emotes | Store | Communication and social interaction. |
| Badges | Gameplay Milestones | Showcasing player skill and history. |
FAQ
Q: When will the first official Bite by Night Collab be released?
A: While several characters are confirmed, the first major external fan-game collaboration is expected shortly after the main game launch in 2026. The developers are currently in talks with various creators to finalize these agreements.
Q: Can I play as Vanny in Bite by Night?
A: OzelBlox has stated that Vanny would make a great killer, but her addition is not yet confirmed. She remains on the "unsure" list as the team evaluates her potential power set.
Q: Is Monster Rat an animatronic?
A: No. A common misconception is that Monster Rat is an animatronic, but he is actually a living creature. This distinction is important for the in-game lore and may affect how he interacts with certain mechanics.
Q: Will there be admin-exclusive killers?
A: OzelBlox has contemplated making Animdude (the Scott Cawthon avatar) an admin-exclusive killer, though it is currently unknown if this feature will make it into the final 2026 build.
Q: How can I contribute to the Bite by Night Wiki?
A: The Wiki is always looking for active users to help document mechanics, lore, and killer stats. Make sure to follow the Wiki Rules and Manual of Style before you begin editing.